FAQ
How many achievements does Monk Took Book have?
What is the rarest achievement in Monk Took Book?
Are there missable achievements in Monk Took Book?
Do achievements unlock in the demo?
The verified count: exactly 51
Achievement guides are only as good as their counts, so this one starts with the receipt: every entry below was checked one-by-one against Steam’s official global achievement stats on September 13, 2026 — 51 entries, no more, no less. Some trackers elsewhere list 52. When you see a count that doesn’t match the official stats page, you now know which number to trust.
All 51 achievements, most common first
What the checkout line tells you
The five “Checkout” achievements are a hidden tutorial in themselves: common → uncommon → rare → very rare → unique (96.7% down to 47.2%). That’s the game quietly confirming it has five book rarity tiers — half the library hasn’t checked out a single unique book yet, which makes the unique tier the first real milestone of a serious collection. It also means the book list and your symbol zones need to scale by rarity, not just symbol.
The shelf ladder
Unlock shelf 1 through 5 form the cleanest progression spine in the list: 92.4% → 78.2% → 63.3% → 31.8% → 9.2%. Three-quarters of monks reach shelf 2; barely one in ten reaches shelf 5. If you want a rough progress yardstick: shelf 3 puts you ahead of a third of the player base, shelf 4 ahead of two-thirds. Combined with “Sell shelf” (8.1% — you can sell shelving back!), the storage economy has more depth than the store page lets on; the shelf organization guide and the best upgrades page cover the spending side.
The viking nights
Dedicated coverage: the vikings guide tiers all five types with counters, and the spirits guide covers the ghost interactions. The combat achievements confirm an entire enemy family the community had only rumored: viking grunt (78.0%), archer (72.8%), raider (57.5%), fire archer (40.5%) and berserker (36.9%). Grunts and archers are effectively part of the early night rotation; berserkers and fire archers belong to the back half. Alongside them: To catch a thief (63.4% — a thief who steals from the collection is confirmed and common), Put out a fire (63.2%, so fire is a real nightly hazard with its own bucket-and-well loop at 62.6%), and Perish (25.8% — a quarter of players have died, so the nights do bite).
The bestiary breakdowns live in our enemies guide — including the achievement-confirmed Dread Abbot boss page (here) — with the night defense guide covering the toolkit.
Ghosts and the Dread Abbot
The supernatural half is now confirmed in triplicate: Exorcise a ghost (46.4%), Banish a ghost to the nether realm (37.7% — two different ghost interactions), and the big one: Exorcise the Dread Abbot at 23.2% — a named ghostly boss. Fewer than a quarter of players have faced the Dread Abbot, making it the game’s first confirmed late-night highlight. This also confirms what the spirits guide reported from footage: the holy cross (bought by 37.2% of players, on pace with the ghost achievements) is the ghost answer.
The perk economy
The full perk-by-perk breakdown — tiered by adoption rate with the reasoning behind it — lives in the skills and perks guide. Thirteen “Attain perk” achievements confirm the perk names: shelf height, book carry, torch embers, dash duration, dash recovery, dash speed, tool slots, dagger, crossbow, book resilience, double jump, max health and bucket. The adoption curve is its own guide: shelf height (65.0%) and book carry (58.5%) are the people’s perks; double jump (10.2%) and max health (10.0%) are deep builds. Note what the dash trio implies — there’s a dash move, with three separate upgrade lines. The skills and perks guide tracks the system; best upgrades covers the spending order.
The full table
Sorted most common first, official rates as of September 13, 2026. Tick the boxes as you earn them — your checklist is saved in this browser, and the counter above the table keeps score.
| # | Achievement | Description | Unlock rate |
|---|---|---|---|
| 1 | Checkout common book | The Novice checks out a common book | 96.7% |
| 2 | Kill a rat | The Novice smites a rat intent on consuming the collection | 93.0% |
| 3 | Unlock shelf 1 | The Novice unlocks a shelf level 1 | 92.4% |
| 4 | Checkout uncommon book | The Novice checks out an uncommon book | 85.4% |
| 5 | Checkout rare book | The Novice checks out a rare book | 82.2% |
| 6 | Kill a spider | The Novice crushes a spider lurking among the tomes | 79.1% |
| 7 | Unlock shelf 2 | The Novice unlocks a shelf level 2 | 78.2% |
| 8 | Kill a grunt | The Novice kills a viking grunt | 78.0% |
| 9 | Buy torch | The Novice buys a torch | 77.0% |
| 10 | Buy dagger | The Novice buys a dagger | 73.9% |
| 11 | Kill an archer | The Novice defeats an archer | 72.8% |
| 12 | A Wise Choice | The Novice accepts the tutorial | 72.6% |
| 13 | Kill a jumping spider | The Novice dispatches a jumping spider | 68.0% |
| 14 | Checkout very rare book | The Novice checks out a very rare book | 66.8% |
| 15 | Attain perk: shelf height | The Novice gains a max shelf height perk | 65.0% |
| 16 | To catch a thief | The Novice stops a thief from stealing the collection | 63.4% |
| 17 | Unlock shelf 3 | The Novice unlocks a shelf level 3 | 63.3% |
| 18 | Put out a fire | The Novice extinguishes a fire | 63.2% |
| 19 | Fill bucket at well | The Novice fills a bucket | 62.6% |
| 20 | Unlock door | The Novice unlocks a door | 61.5% |
| 21 | Repair book | The Novice repairs a book with a quill | 59.8% |
| 22 | Attain perk: book carry | The Novice gains a book carry perk | 58.5% |
| 23 | Kill a raider | The Novice slays a raider | 57.5% |
| 24 | Buy quill | The Novice buys a quill | 52.2% |
| 25 | Checkout unique book | The Novice checks out a unique book | 47.2% |
| 26 | Exorcise a ghost | The Novice exorcises a restless spirit | 46.4% |
| 27 | Kill a fire archer | The Novice defeats a fire archer | 40.5% |
| 28 | Banish a ghost | The Novice banishes a ghost to the nether realm | 37.7% |
| 29 | Buy crossbow | The Novice buys a crossbow | 37.2% |
| 30 | Buy holy cross | The Novice buys a holy cross | 37.2% |
| 31 | Buy Bucket | The Novice buys a bucket | 37.0% |
| 32 | Kill a berserker | The Novice fells a berserker | 36.9% |
| 33 | Buy Ladder | The Novice buys a ladder | 36.0% |
| 34 | Attain perk: torch embers | The Novice gains a torch embers perk | 35.7% |
| 35 | Attain perk: dash duration | The Novice gains a dash duration perk | 34.3% |
| 36 | Attain perk: dash recovery | The Novice gains a dash recovery perk | 34.2% |
| 37 | Attain perk: dash speed | The Novice gains a dash speed perk | 34.1% |
| 38 | Unlock shelf 4 | The Novice unlocks a shelf level 4 | 31.8% |
| 39 | Attain perk: tool slots | The Novice gains a tool slot perk | 29.2% |
| 40 | Perish | The Novice perishes | 25.8% |
| 41 | Exorcise the Dread Abbot | The Novice banishes the Dread Abbot | 23.2% |
| 42 | Attain perk: dagger | The Novice gains a dagger perk | 20.6% |
| 43 | Attain perk: Crossbow | The Novice gains a crossbow perk | 19.2% |
| 44 | Attain perk: book resilience | The Novice gains a book resilience perk | 14.9% |
| 45 | Sell tool or weapon | The Novice sells a tool or weapon | 10.7% |
| 46 | Attain perk: double jump | The Novice gains a double jump perk | 10.2% |
| 47 | Attain perk: max health | The Novice gains a max health perk | 10.0% |
| 48 | Attain perk: bucket | The Novice gains a bucket size perk | 9.9% |
| 49 | Unlock shelf 5 | The Novice unlocks a shelf level 5 | 9.2% |
| 50 | Complete thy collection | The Novice completes the sacred collection | 8.6% |
| 51 | Sell shelf | The Novice sells a shelf | 8.1% |
Working toward 100%
The shape of the list makes the route obvious. The checkout line, shelf ladder, shop purchases and early kills happen inside normal play — the beginner guide takes you through all of it without achievement-hunting. The long poles are the perk spread (thirteen investments, some clearly late-game), the collection finale at 8.6%, and the viking back-catalog (berserkers and fire archers arrive only on later, meaner nights — the night orders guide covers surviving those shifts). And “Perish” needs no farming advice at all: 25.8% of monks earned it by accident.
If a patch adds or changes achievements, the patch notes tracker catches it weekly and this table updates with the next verified sweep.
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